Class #36            -
  Class descriptor  : 'Lcom/valentinedesigns/chromalink/GameEngine$Cell;'
  Access flags      : 0x0011 (PUBLIC FINAL)
  Superclass        : 'Ljava/lang/Object;'
  Interfaces        -
  Static fields     -
  Instance fields   -
    #0              : (in Lcom/valentinedesigns/chromalink/GameEngine$Cell;)
      name          : 'color'
      type          : 'I'
      access        : 0x0011 (PUBLIC FINAL)
    #1              : (in Lcom/valentinedesigns/chromalink/GameEngine$Cell;)
      name          : 'x'
      type          : 'I'
      access        : 0x0011 (PUBLIC FINAL)
    #2              : (in Lcom/valentinedesigns/chromalink/GameEngine$Cell;)
      name          : 'y'
      type          : 'I'
      access        : 0x0011 (PUBLIC FINAL)
  Direct methods    -
    #0              : (in Lcom/valentinedesigns/chromalink/GameEngine$Cell;)
      name          : '<init>'
      type          : '(III)V'
      access        : 0x10001 (PUBLIC CONSTRUCTOR)
      code          -
      registers     : 4
      ins           : 4
      outs          : 1
      insns size    : 10 16-bit code units
015140:                                        |[015140] com.valentinedesigns.chromalink.GameEngine$Cell.<init>:(III)V
015150: 7010 5006 0000                         |0000: invoke-direct {v0}, Ljava/lang/Object;.<init>:()V // method@0650
015156: 5901 0f01                              |0003: iput v1, v0, Lcom/valentinedesigns/chromalink/GameEngine$Cell;.x:I // field@010f
01515a: 5902 1001                              |0005: iput v2, v0, Lcom/valentinedesigns/chromalink/GameEngine$Cell;.y:I // field@0110
01515e: 5903 0e01                              |0007: iput v3, v0, Lcom/valentinedesigns/chromalink/GameEngine$Cell;.color:I // field@010e
015162: 0e00                                   |0009: return-void
      catches       : (none)
      positions     :
        0x0000 line=60
      locals        :
        0x0000 - 0x000a reg=0 this Lcom/valentinedesigns/chromalink/GameEngine$Cell;
        0x0000 - 0x000a reg=1 (null) I
        0x0000 - 0x000a reg=2 (null) I
        0x0000 - 0x000a reg=3 (null) I

  Virtual methods   -
  source_file_idx   : 415 (GameEngine.java)

Class #37 annotations:
Annotations on class
  VISIBILITY_SYSTEM Ldalvik/annotation/EnclosingClass; value=Lcom/valentinedesigns/chromalink/GameEngine;
  VISIBILITY_SYSTEM Ldalvik/annotation/InnerClass; accessFlags=25 name="Frame"
Annotations on field #276 'cells'
  VISIBILITY_SYSTEM Ldalvik/annotation/Signature; value={ "Ljava/util/List<" "Lcom/valentinedesigns/chromalink/GameEngine$Cell;" ">;" }
Annotations on method #753 '<init>'
  VISIBILITY_SYSTEM Ldalvik/annotation/Signature; value={ "([[I[[I[[I" "Ljava/util/List<" "Lcom/valentinedesigns/chromalink/GameEngine$Cell;" ">;III)V" }

