Class #44            -
  Class descriptor  : 'Lcom/valentinedesigns/chromalink/GameEngine$Resolution;'
  Access flags      : 0x0011 (PUBLIC FINAL)
  Superclass        : 'Ljava/lang/Object;'
  Interfaces        -
  Static fields     -
  Instance fields   -
    #0              : (in Lcom/valentinedesigns/chromalink/GameEngine$Resolution;)
      name          : 'board'
      type          : '[[I'
      access        : 0x0001 (PUBLIC)
    #1              : (in Lcom/valentinedesigns/chromalink/GameEngine$Resolution;)
      name          : 'cleared'
      type          : 'I'
      access        : 0x0001 (PUBLIC)
    #2              : (in Lcom/valentinedesigns/chromalink/GameEngine$Resolution;)
      name          : 'frames'
      type          : 'Ljava/util/List;'
      access        : 0x0011 (PUBLIC FINAL)
    #3              : (in Lcom/valentinedesigns/chromalink/GameEngine$Resolution;)
      name          : 'garbageCleared'
      type          : 'I'
      access        : 0x0001 (PUBLIC)
    #4              : (in Lcom/valentinedesigns/chromalink/GameEngine$Resolution;)
      name          : 'maxChain'
      type          : 'I'
      access        : 0x0001 (PUBLIC)
    #5              : (in Lcom/valentinedesigns/chromalink/GameEngine$Resolution;)
      name          : 'score'
      type          : 'I'
      access        : 0x0001 (PUBLIC)
    #6              : (in Lcom/valentinedesigns/chromalink/GameEngine$Resolution;)
      name          : 'settledBoard'
      type          : '[[I'
      access        : 0x0001 (PUBLIC)
  Direct methods    -
    #0              : (in Lcom/valentinedesigns/chromalink/GameEngine$Resolution;)
      name          : '<init>'
      type          : '()V'
      access        : 0x10001 (PUBLIC CONSTRUCTOR)
      code          -
      registers     : 2
      ins           : 1
      outs          : 1
      insns size    : 11 16-bit code units
0153b0:                                        |[0153b0] com.valentinedesigns.chromalink.GameEngine$Resolution.<init>:()V
0153c0: 7010 5006 0100                         |0000: invoke-direct {v1}, Ljava/lang/Object;.<init>:()V // method@0650
0153c6: 2200 5c01                              |0003: new-instance v0, Ljava/util/ArrayList; // type@015c
0153ca: 7010 8706 0000                         |0005: invoke-direct {v0}, Ljava/util/ArrayList;.<init>:()V // method@0687
0153d0: 5b10 2e01                              |0008: iput-object v0, v1, Lcom/valentinedesigns/chromalink/GameEngine$Resolution;.frames:Ljava/util/List; // field@012e
0153d4: 0e00                                   |000a: return-void
      catches       : (none)
      positions     :
        0x0000 line=107
        0x0003 line=109
      locals        :
        0x0000 - 0x000b reg=1 this Lcom/valentinedesigns/chromalink/GameEngine$Resolution;

  Virtual methods   -
  source_file_idx   : 415 (GameEngine.java)

Class #45 annotations:
Annotations on class
  VISIBILITY_SYSTEM Ldalvik/annotation/EnclosingClass; value=Lcom/valentinedesigns/chromalink/GameEngine;
  VISIBILITY_SYSTEM Ldalvik/annotation/InnerClass; accessFlags=26 name="SearchNode"

